Trends in programming

Blog, Programming
Trends in programming

This article will discuss the programming trends that will be popular in the gaming industry in 2020, and which languages ​​you should pay attention to in order to remain the right game developer for a long time. I'm not a professional game developer, and I'm unlikely to be able to paint all the intricacies of game building, but I still have something to tell the reader.

Unlike last year, you should like my choice in 2020.

First step

The programming language that I will put at the top of the game development category can be considered the best of all that exists today. And not only because with this language it is possible to design games on the modern and popular Unreal Engine, but also because the programming language itself is a force in the absolute sense of the word.

Meet - C ++ programming language. And yes, I understand that many of you will now begin to argue that this is a complex language. Moreover, I even agree with this statement.

But the thing is, I realized one simple truth for myself. By itself, developing even the simplest game with basic 2D graphics is a very difficult and time-consuming process. Therefore, the complexity of the programming language itself, in my opinion, will be too faint nuance against the background of the whole process of creating a game.

In fact, the complex part of the game development process is not even the technical part, but the one in which the idea is thought out, textures are drawn, sounds are created and processed. And only then, of course, technical difficulties enter the arena.

Also, I think any of you will agree that the Unreal Engine is much cooler and more productive than the Unity engine itself. Not to mention that it has a great Blueprint system and no less exciting lessons on the Internet and YouTube.

So, my choice of C ++ as the best programming language for game development I think is more than justified. I hope readers also share my point of view. After all, my position is based, first of all, on my personal attempts to create some decent game.

In addition, there is another not-quite-obvious plus. If you suddenly quit game development for any reason, for example, you get bored of this business, you will still be a great C ++ programmer who will be needed in any other field.

This is actually a very powerful airbag. Because if things go well, you can become a cool and famous game developer. If not, nothing terrible or bad will happen - you will remain just a powerful programmer.

Друга сходинка

I deservedly put javascript on the second step of my personal ranking of programming languages ​​for game development.

Because, firstly, things like ElectronJS have started to develop rapidly, and secondly, let's not forget about browser games, which are sometimes even very popular and also develop well. .

At the same time, javascript is perfect for developing multiplayer toys. Suitable because it has NodeJS, which is known to be a great and unsurpassed ability to create high-performance network daemons.

Moreover, almost all game servers such as Agar.io and Slither.io run on the node. That is, you will create both the game itself and the server in the same programming language. It's actually very (and even very) cool. The most important thing is that even a beginner can do it.

In addition, knowledge of JS and Node will allow you to create programs for computers, bots and many other interesting features and gadgets.

For example, programs such as the Discord client or the Skype client run and are developed by javascript using ElectronJS.

This is the case.

Third step

Well, on the third step I will place C #, because it is supported by the popular Unity engine, which allows you to develop games of any complexity, from simple 2D casual games to high-quality and highly detailed 3D- shooters and RPGs with powerful realistic graphics. By the way, a lot of game code has been written on this platform lately, and it is available for all known operating systems, such as Windows, Linux and MacOS.

C # is considered to be a very powerful programming language. It has a lot of open access documentation.

In fact, C # is the only programming language worth noting for learning the Unity gaming platform. And there are good reasons for that.

Unity uses the Mono integrated development environment, which is a cross-platform implementation of the Microsoft .NET platform. C #, for its part, is the primary .NET programming language, and all Unity libraries are built using C # code.

Unity has quite clearly hinted that C # is the only programming language for use inside the engine.

This is good news, as C # is a powerful language and Unity is just one of the good reasons to learn it.

There is one nuance. Despite the powerful library of the Unity engine and all the tools available in C #, you may sometimes need a few of your own plugins. The main reason is the speed of access to the code base, which is written in another programming language. This can increase performance.

So in most cases, C ++ will be the language for creating these plugins, because the code is placed in a DLL, you can put it in a folder with Unity plugins and link to it in the code.

There is also a new programming language for creating plugins - Rust. Rust is a language around which there is a lot of noise. Experienced programmers love this language for the incredible amount of control it gives, while avoiding mistakes.

Rust was created by Mozilla developers in 2009 to quickly develop high-performance software.

Although it is not possible to write Rust code directly in Unity, you can access the functions and call them directly from code written in C #.

Conclusion: the main programming language for the Unity engine is C #.

Also, if you have previously studied C or C ++, learning C # will not be a difficult task for you. Also keep in mind that C # on Unity is slightly different from the classic version.

Creating games is a time consuming process, but if you want it is quite possible to master. Good luck to you.